Tag Archives: first person

Now My Son…


OLGame 11-13-2015 3-31-32 AM-368What kind of experiments does a dead doctor perform on living patients?

You would say that one person that is dead, should stay dead, right? And because we are not discussing zombies here, how is that a dead person can walk, talk, even think, apparently is full of live. This is one of the themes used in Outlast – first person psychological survival horror game developed and published by Red Barrels.

It was released on September 4, 2013 for Microsoft Windows and for PlayStation 4 on February 4, 2014.

In the shadows of Mount Massive Asylum, there are things that know no boundaries, no moral fiber and no shame. An experiment that was also a conjuring woke up an evil entity that consumes hatred and vengeance.

Miles Upshur, an investigative reporter enters this asylum to record and produce a story that would put a light upon the dark things hidden here by the Murkoff Corporation, who owns this place.

Run, hide or die. Classic survival horror established plan. No weapons against foes, no weapons to clear your path, only a camera to chase out the darkness.

OLGame 11-13-2015 3-21-02 AM-341Screams, noises that are from beyond our world, ghastly apparitions, a bunch of mad men let loose to do whatever sick thing their mind can imagine. At some point we witness necrophilia, live murders, you get chased by these lunatics who want to taste your meat.

Blood, corpses, mutilated bodies, decomposing remains, heads…

Driven by curiosity, you infiltrate the depths of the asylum, crawling through sewers and listening to the prophecies of self-proclaimed Father Martin.

You have to witness “amazing” things that are hidden from public, hidden even to the naked eye. Variants roam the halls of the asylum. Their bodies are mutilated and extremely modified. Then there is Walrider, Father Martin’s deity, a humanoid ghastly shape of nanites, which is visible only through the night vision of the camera, until later in the game.

Outlast offers lots of jump-scares, a dark atmosphere, a gruesome depiction of an altered reality.

Best played at night with headphones.

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Dear Esther…

[this article contains spoilers.. if you intend to play the game.. read this article after doing so]

I consider myself a big fan of First Person Shooters or any game that has a first person perspective. I’ve played many games til now.. from survival horrors to point-and-click games, puzzles, browser games, adventure games, role-playing games and so.

But my favorites remain shooters. I’m currently doing some quests in Borderlands but I also play other games.

And today I happened to play Dear Esther…

It is a short game.. a first person exploration game. The protagonist.. a survivor of a shipwreck is writing a letter to his lover. Seems it is the last thing he ever does..

The game has great graphics. You find yourself on a rocky island where you explore your own insanity.

The game presents solitude at its best. You visit places that were touched by an insane man. But who was there before you? Can you find other human beings here? Who left the messages on the rock? Who is waiting for you at the top of the mountain?

Bit by bit you get closer to the truth. You discover the remains of other ships… the remains of long forgotten houses.

Empty. Everything is empty.

The game has two other strong points beside its original gameplay. The soundtrack is amazing and the literature presented here is of a high standard.

Simplicity has never looked this good.

Dear Esther… has four main chapters.. each more interesting than the other.

Below you can enjoy a full-gameplay of Dear Esther. But I also strongly recommend playing the game too.

Gaming 101: Amnesia The Dark Descent

 

Fans of the horror genre will definitely love this title.

Amnesia: The Dark Descent is an unique and intensive survival horror first person adventure game. The amount of things that makes this game great is unlimited.

After waking up in an old abandoned castle, without remembering anything, the main character [Daniel] start a trip of finding out the truth. Just like the Penumbra series, this game puts the accent on mental heath and stability. You cannot battle against the villains but you can run and hide, while the enemy is seeking for you.

Exploring is all you have to do in order to start conquering the unimaginable. A very creepy atmosphere surrounds you. Dark colors and tones, dust, lights coming in various shapes that scare you, different monuments, strange sounds, voices and screams, revelations and memories – a bunch of elements that help creating a dark environment.

After waking up you must follow a blood trail – the only thing that stirs your imagination at the moment. Movement in the corner of the eye, which is gone when you look more carefully, wind blowing up, doors opening and closing, sounds of footsteps, birds singing in a creepy manner, voices coming from dark corners, invisible foes – what else do you want more?

By adding adventure elements and puzzles to the story, this game is able to offer you a great dosage of fun. You are kinda trapped. You don’t know where you’re going and what are those scary whispers that come from dark corners. You must stay alive no matter what. When an enemy is approaching, your nerves are getting weak. You must find a safe spot. You can stay hidden in dark areas of halls and rooms, you can use the surroundings to create a barricade and hide.

Sometimes you will have to make things work, light up important zones, find alternative paths – all while trying to find out what really is going on.

When you encounter this thing [picture left] you stop thinking and RUN. This creature visited me while I was spending some time looking for clues on how to get past some blocked passage. Trust me, the hallway was poor lighted and it came out of nowhere making strange noises. The best way to avoid confrontation is to be prepared for this kind of situation. You have to close doors behind you, you must secure zones, use the lights strategically.

When you are on the flooded archive halls, you will have a not so pleasant surprise. Stay away from the water, cuz this attracts a very powerful enemy. It gave me the creeps. You only see some footsteps on the water – you cannot see the thing that attacks you. You will have to use the environment and your agility in order to escape from this damned path. It’s like a demonic labyrinth. You just have to pay attention to whatever surrounds you.

Gaming 101: Penumbra Overture

When a first person shooter meets an adventure and survival horror game – we gain what is titled Penumbra Overture – the first episode of the Penumbra Trilogy.

Dark, creepy, yet classic and with style, this game is just perfect for a raining afternoon – when you want to experience something a little different.

Explore, put the pieces together, stay alive, this is your battle against a demonic force.

The story seems unusual from the beginning. You end up in an uninhabited part of Greenland, in an abandoned mine, trying to find out the truth about the disappearance of your father.

Thing is that once you are here, strange things will happen.

For example, you find out about the feral creatures that appeared out of nowhere imposing threat to the mine workers. The ugly cave spiders that became sustenance for the last survivors, the natural deposits of lysergic acid which is causing hallucinations and provokes uncontrollable behavior – that ends up with suicide.

Would you like to visit a place like that…I guess not – but the way things are presented in the game makes you to want to know more [at least this is how I felt when playing].

The environment can be used to your advantage. Block doors, set obstacles, carry objects [barrels, pieces of wood, lamps, bottles and so] or use them to hurt enemies or destroy other things. There are different puzzles to solve, but most of them are very easy [I played on Normal Mode]. For example, in the abandoned cave you have a key combination for a door. The way through it is simple, just pay attention to the notes you encounter.

As you go deep within the mine, you’ll find out that you’re not the only one in here. Meet Red, the one who will guide you through this dark journey.

He will try to explain what happened in there and help you find your way to the source of this disaster.

Of course that it won’t be easy as wild creatures like the demonic dogs will try to hunt you down.

You will discover that the construction of the mine was influenced by the discovery of an ancient artifact that offers you bits of another world – something quite hard to comprehend. This is why the player is tempted to work some more to find out what is going on.

Detail over detail you’ll finally come to see what you’ve been missing.

In just four chapters [pretty short] Penumbra Overture can establish a link between a survival horror and an intensified existential drama.