Fans of the horror genre will definitely love this title.
Amnesia: The Dark Descent is an unique and intensive survival horror first person adventure game. The amount of things that makes this game great is unlimited.
After waking up in an old abandoned castle, without remembering anything, the main character [Daniel] start a trip of finding out the truth. Just like the Penumbra series, this game puts the accent on mental heath and stability. You cannot battle against the villains but you can run and hide, while the enemy is seeking for you.
Exploring is all you have to do in order to start conquering the unimaginable. A very creepy atmosphere surrounds you. Dark colors and tones, dust, lights coming in various shapes that scare you, different monuments, strange sounds, voices and screams, revelations and memories – a bunch of elements that help creating a dark environment.
After waking up you must follow a blood trail – the only thing that stirs your imagination at the moment. Movement in the corner of the eye, which is gone when you look more carefully, wind blowing up, doors opening and closing, sounds of footsteps, birds singing in a creepy manner, voices coming from dark corners, invisible foes – what else do you want more?
By adding adventure elements and puzzles to the story, this game is able to offer you a great dosage of fun. You are kinda trapped. You don’t know where you’re going and what are those scary whispers that come from dark corners. You must stay alive no matter what. When an enemy is approaching, your nerves are getting weak. You must find a safe spot. You can stay hidden in dark areas of halls and rooms, you can use the surroundings to create a barricade and hide.
Sometimes you will have to make things work, light up important zones, find alternative paths – all while trying to find out what really is going on.
When you encounter this thing [picture left] you stop thinking and RUN. This creature visited me while I was spending some time looking for clues on how to get past some blocked passage. Trust me, the hallway was poor lighted and it came out of nowhere making strange noises. The best way to avoid confrontation is to be prepared for this kind of situation. You have to close doors behind you, you must secure zones, use the lights strategically.
When you are on the flooded archive halls, you will have a not so pleasant surprise. Stay away from the water, cuz this attracts a very powerful enemy. It gave me the creeps. You only see some footsteps on the water – you cannot see the thing that attacks you. You will have to use the environment and your agility in order to escape from this damned path. It’s like a demonic labyrinth. You just have to pay attention to whatever surrounds you.